Coming Soon! HvZ: The Last Minute



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Story and Setting

In our game you will be thrust into a fight to survive. You will play as a human fighting waves of the undead. Along the way you will be visiting the store to upgrade and get better equipment and items to fight. There will also be missions to complete in order to survive the waves of undead.

Mechanics

  • PvE elements
  • Items
  • Interactive shop in game
  • Missions to complete
  • Top down shooter elements

Art and Assets

We use the toony tiny soldiers and zombies packs from the unity asset store for our characters and Supercyan free forest sample as our terrain and map among others. We plan on using the Powerup particles VFX particles as our powerups and items.

New Screenshots!

New Screenshots!

This is a screenshot showing four simultaneous connections

This is our 

New Screenshots showing our objective

Our mission objective is really cool you must capture a point while there are endless waves of zombies attacking you

Software Engineering

One cool thing about our software engineering is our module relation diagram. This shows everything that interacts within our game for example humans fighting ai zombies and completing mission objectives on the bottom.

Join other players in the fight to survive at the Florida Poly Game expo!

Don’t forget to see our game among others at the Florida Poly Game expo on April 23rd.

Watch our stream tomorrow on twitch! https://www.twitch.tv/FPMClub

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